diff --git a/SceneManager/Object Classes/Waypoint.cs b/SceneManager/Object Classes/Waypoint.cs index b543063..bea5daa 100644 --- a/SceneManager/Object Classes/Waypoint.cs +++ b/SceneManager/Object Classes/Waypoint.cs @@ -61,6 +61,7 @@ namespace SceneManager if (collectorWaypointChecked) { IsCollector = true; + World.RemoveSpeedZone(YieldZone); YieldZone = World.AddSpeedZone(Game.LocalPlayer.Character.Position, 50f, drivingSpeed); if (CollectorRadiusBlip) {