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Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled

This commit is contained in:
Rich Dunne 2020-10-25 08:38:25 -06:00
parent 2505d2899c
commit 11c441ebfc

View file

@ -452,18 +452,21 @@ namespace SceneManager
private static void DrawWaypointMarker(Vector3 waypointPosition)
{
if (SettingsMenu.threeDWaypoints.Checked && collectorWaypoint.Checked)
if (SettingsMenu.threeDWaypoints.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.collectorRadius.Value * 2, (float)PathCreationMenu.collectorRadius.Value * 2, 1f, 80, 130, 255, 80, false, false, 2, false, 0, 0, false);
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.speedZoneRadius.Value * 2, (float)PathCreationMenu.speedZoneRadius.Value * 2, 1f, 255, 185, 80, 80, false, false, 2, false, 0, 0, false);
}
else if (stopWaypointType.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 80, false, false, 2, false, 0, 0, false);
}
else
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 80, false, false, 2, false, 0, 0, false);
if (collectorWaypoint.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.collectorRadius.Value * 2, (float)PathCreationMenu.collectorRadius.Value * 2, 1f, 80, 130, 255, 80, false, false, 2, false, 0, 0, false);
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.speedZoneRadius.Value * 2, (float)PathCreationMenu.speedZoneRadius.Value * 2, 1f, 255, 185, 80, 80, false, false, 2, false, 0, 0, false);
}
else if (stopWaypointType.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 80, false, false, 2, false, 0, 0, false);
}
else
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 80, false, false, 2, false, 0, 0, false);
}
}
}