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Added collectorRadius to new blip parameter when waypoint is updated to collector

This commit is contained in:
Rich Dunne 2020-09-22 14:25:25 -06:00
parent d684d57cb2
commit 139a1a4163

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@ -98,7 +98,7 @@ namespace SceneManager
} }
else else
{ {
CollectorRadiusBlip = new Blip(Blip.Position) CollectorRadiusBlip = new Blip(Blip.Position, collectorRadius)
{ {
Color = Blip.Color, Color = Blip.Color,
Alpha = 0.5f Alpha = 0.5f