From 1a52badd04333ff62d90034fdbe149b02904e282 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sun, 13 Sep 2020 03:03:02 -0600 Subject: [PATCH] Updated control hints to no longer specify "while on foot" --- SceneManager/EntryPoint.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/SceneManager/EntryPoint.cs b/SceneManager/EntryPoint.cs index 82d0bce..a75af57 100644 --- a/SceneManager/EntryPoint.cs +++ b/SceneManager/EntryPoint.cs @@ -35,19 +35,19 @@ namespace SceneManager { if (Settings.ModifierKey == Keys.None && Settings.ModifierButton == ControllerButtons.None) { - Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ToggleButton} button ~w~while on foot"); + Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ToggleButton} button"); } else if (Settings.ModifierKey == Keys.None) { - Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons ~w~while on foot"); + Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ToggleKey} key ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons"); } else if (Settings.ModifierButton == ControllerButtons.None) { - Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} ~w~or the ~b~{Settings.ToggleButton} button ~w~while on foot"); + Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} ~w~or the ~b~{Settings.ToggleButton} button"); } else { - Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} keys ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons ~w~while on foot"); + Hints.Display($"~o~Scene Manager\n~y~[Hint]~w~ To open the menu, press the ~b~{Settings.ModifierKey} ~w~+ ~b~{Settings.ToggleKey} keys ~w~or ~b~{Settings.ModifierButton} ~w~+ ~b~{Settings.ToggleButton} buttons"); } } @@ -56,7 +56,7 @@ namespace SceneManager // Clean up paths for (int i = 0; i < PathMainMenu.GetPaths().Count; i++) { - PathMainMenu.DeletePath(PathMainMenu.GetPaths()[i], i, PathMainMenu.Delete.All); + PathMainMenu.DeletePath(PathMainMenu.GetPaths()[i], PathMainMenu.Delete.All); } // Clean up cones