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https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 07:30:40 +01:00
Removed GetPaths() method from PathMainMenu and updated references to paths list.
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3c636c1564
commit
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6 changed files with 42 additions and 41 deletions
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@ -54,9 +54,9 @@ namespace SceneManager
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private static void MyTerminationHandler(object sender, EventArgs e)
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{
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// Clean up paths
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for (int i = 0; i < PathMainMenu.GetPaths().Count; i++)
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for (int i = 0; i < PathMainMenu.paths.Count; i++)
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{
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PathMainMenu.DeletePath(PathMainMenu.GetPaths()[i], PathMainMenu.Delete.All);
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PathMainMenu.DeletePath(PathMainMenu.paths[i], PathMainMenu.Delete.All);
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}
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// Clean up cones
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@ -72,7 +72,7 @@ namespace SceneManager
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// Clear everything
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BarrierMenu.barriers.Clear();
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VehicleCollector.collectedVehicles.Clear();
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PathMainMenu.GetPaths().Clear();
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PathMainMenu.paths.Clear();
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Logger.Log($"Plugin has shut down.");
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Game.DisplayNotification($"~o~Scene Manager\n~r~[Notice]~w~ The plugin has shut down.");
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