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https://github.com/thegeneralist01/Scene-Manager-DevRepo
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Added CollectedPed object
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parent
93951b3e28
commit
25acb3f66f
7 changed files with 490 additions and 507 deletions
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@ -75,10 +75,10 @@ namespace SceneManager.Objects
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if (IsStopWaypoint && !stopWaypoint)
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{
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Blip.Color = Color.Green;
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foreach(CollectedVehicle cv in Path.CollectedVehicles.Where(cv => cv.Vehicle && cv.Path == Path && cv.CurrentWaypoint == this && cv.StoppedAtWaypoint))
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foreach(CollectedPed cp in Path.CollectedPeds.Where(cp => cp.CurrentVehicle && cp.Path == Path && cp.CurrentWaypoint == this && cp.StoppedAtWaypoint))
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{
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// Logger.Log($"Setting StoppedAtWaypoint to false for {cv.Vehicle.Model.Name}");
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cv.Dismiss(Dismiss.FromWaypoint);
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cp.Dismiss(Dismiss.FromWaypoint);
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}
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}
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else if(stopWaypoint && !IsStopWaypoint)
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@ -148,11 +148,11 @@ namespace SceneManager.Objects
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{
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if (Blip)
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{
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Blip.Position = Game.LocalPlayer.Character.Position;
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Blip.Position = newWaypointPosition;
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}
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if (CollectorRadiusBlip)
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{
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CollectorRadiusBlip.Position = Game.LocalPlayer.Character.Position;
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CollectorRadiusBlip.Position = newWaypointPosition;
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}
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}
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}
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