From 30ff396e0df8182be2871fdeac22df769c282a4f Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sat, 5 Sep 2020 14:06:17 -0600 Subject: [PATCH] Refactored reference names --- SceneManager/Menus/EditPathMenu.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/SceneManager/Menus/EditPathMenu.cs b/SceneManager/Menus/EditPathMenu.cs index c77d245..2217f95 100644 --- a/SceneManager/Menus/EditPathMenu.cs +++ b/SceneManager/Menus/EditPathMenu.cs @@ -42,7 +42,7 @@ namespace SceneManager if (selectedItem == deletePath) { - PathMainMenu.DeletePath(currentPath, currentPath.PathNum - 1, PathMainMenu.Delete.Single); + PathMainMenu.DeletePath(currentPath, currentPath.Number - 1, PathMainMenu.Delete.Single); } } @@ -54,12 +54,12 @@ namespace SceneManager if (togglePath.Checked) { currentPath.DisablePath(); - Game.LogTrivial($"Path {currentPath.PathNum} disabled."); + Game.LogTrivial($"Path {currentPath.Number} disabled."); } else { currentPath.EnablePath(); - Game.LogTrivial($"Path {currentPath.PathNum} enabled."); + Game.LogTrivial($"Path {currentPath.Number} enabled."); } } }