diff --git a/SceneManager/VehicleCollector.cs b/SceneManager/VehicleCollector.cs index b1ad917..c90c8a5 100644 --- a/SceneManager/VehicleCollector.cs +++ b/SceneManager/VehicleCollector.cs @@ -20,6 +20,13 @@ namespace SceneManager { LoopForNearbyValidVehicles(path, waypoint); } + + var collectedVehiclePlayerIsIn = collectedVehicles.Where(x => x.Vehicle == Game.LocalPlayer.Character.CurrentVehicle).FirstOrDefault(); + if (collectedVehiclePlayerIsIn != null) + { + collectedVehiclePlayerIsIn.Dismiss(DismissOption.FromPlayer); + Logger.Log($"Dismissed a collected vehicle the player was in."); + } GameFiber.Sleep(100); } }