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Updated RNUIMouseInputHandler.Initialize parameters due to refactor
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6 changed files with 6 additions and 6 deletions
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@ -392,7 +392,7 @@ namespace SceneManager
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GameFiber ShadowConeLoopFiber = new GameFiber(() => LoopToDisplayShadowBarrier());
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ShadowConeLoopFiber.Start();
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RNUIMouseInputHandler.Initialize(menu, scrollerItems, checkboxItems, selectItems);
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RNUIMouseInputHandler.Initialize(menu, scrollerItems);
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}
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internal static float SetMenuWidth()
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