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Removed unnecessary property setting when a vehicle is being removed from a path.

This commit is contained in:
Rich Dunne 2020-10-25 08:39:35 -06:00
parent 11c441ebfc
commit 3e59e08b59

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@ -186,7 +186,7 @@ namespace SceneManager
{ {
Rage.Native.NativeFunction.Natives.x260BE8F09E326A20(cv.Vehicle, 1f, 1, true); Rage.Native.NativeFunction.Natives.x260BE8F09E326A20(cv.Vehicle, 1f, 1, true);
} }
cv.StoppedAtWaypoint = false; //cv.StoppedAtWaypoint = false;
if (cv.Driver.GetAttachedBlip()) if (cv.Driver.GetAttachedBlip())
{ {
cv.Driver.GetAttachedBlip().Delete(); cv.Driver.GetAttachedBlip().Delete();