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Added Model property and set all properties to get only
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1 changed files with 5 additions and 3 deletions
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@ -5,13 +5,15 @@ namespace SceneManager
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{
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class Barrier
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{
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internal Rage.Object Object { get; set; }
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internal Vector3 Position { get; set; }
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internal float Rotation { get; set; }
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internal Rage.Object Object { get; }
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internal Model @Model{ get; }
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internal Vector3 Position { get; }
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internal float Rotation { get; }
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internal Barrier(Rage.Object barrier, Vector3 barrierPosition, float barrierRotation)
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{
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Object = barrier;
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@Model = barrier.Model;
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Position = barrierPosition;
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Rotation = barrierRotation;
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}
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