diff --git a/SceneManager/Utils/DeleteAllPaths.cs b/SceneManager/Utils/DeleteAllPaths.cs deleted file mode 100644 index 9835960..0000000 --- a/SceneManager/Utils/DeleteAllPaths.cs +++ /dev/null @@ -1,15 +0,0 @@ -using Rage; - -namespace SceneManager.Utils -{ - internal static class DeleteAllPaths - { - internal static void Delete() - { - PathManager.Paths.ForEach(x => x.Delete()); - PathManager.Paths.Clear(); - Game.LogTrivial($"All paths deleted"); - Game.DisplayNotification($"~o~Scene Manager\n~w~All paths deleted."); - } - } -}