From 5191899a1a87ee3d3b8490ac84c3f1467e3f071e Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Fri, 7 May 2021 04:02:04 -0600 Subject: [PATCH] Refactored to different class --- SceneManager/Utils/DeleteAllPaths.cs | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 SceneManager/Utils/DeleteAllPaths.cs diff --git a/SceneManager/Utils/DeleteAllPaths.cs b/SceneManager/Utils/DeleteAllPaths.cs deleted file mode 100644 index 9835960..0000000 --- a/SceneManager/Utils/DeleteAllPaths.cs +++ /dev/null @@ -1,15 +0,0 @@ -using Rage; - -namespace SceneManager.Utils -{ - internal static class DeleteAllPaths - { - internal static void Delete() - { - PathManager.Paths.ForEach(x => x.Delete()); - PathManager.Paths.Clear(); - Game.LogTrivial($"All paths deleted"); - Game.DisplayNotification($"~o~Scene Manager\n~w~All paths deleted."); - } - } -}