diff --git a/SceneManager/ConsoleCommands.cs b/SceneManager/ConsoleCommands.cs deleted file mode 100644 index a9cf5bf..0000000 --- a/SceneManager/ConsoleCommands.cs +++ /dev/null @@ -1,34 +0,0 @@ -using Rage; -using Rage.Attributes; -using Rage.ConsoleCommands.AutoCompleters; -using System.Linq; - -namespace SceneManager -{ - internal static class ConsoleCommands - { - [ConsoleCommand] - internal static void Command_ShowCollectedVehicleInfo([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle))] Vehicle vehicle) - { - foreach(Path path in PathMainMenu.paths) - { - var collectedVehicle = path.CollectedVehicles.Where(v => v.Vehicle == vehicle).FirstOrDefault(); - if(collectedVehicle != null) - { - Game.LogTrivial($"Vehicle: {collectedVehicle.Vehicle.Model.Name} [{collectedVehicle.Vehicle.Handle}]"); - Game.LogTrivial($"Driver handle: {collectedVehicle.Driver.Handle}"); - Game.LogTrivial($"Path: {collectedVehicle.Path.Number}"); - Game.LogTrivial($"Current waypoint: {collectedVehicle.CurrentWaypoint.Number}"); - Game.LogTrivial($"StoppedAtWaypoint: {collectedVehicle.StoppedAtWaypoint}"); - Game.LogTrivial($"SkipWaypoint: {collectedVehicle.SkipWaypoint}"); - Game.LogTrivial($"ReadyForDirectTasks: {collectedVehicle.ReadyForDirectTasks}"); - Game.LogTrivial($"Directed: {collectedVehicle.Directed}"); - Game.LogTrivial($"Dismissed: {collectedVehicle.Dismissed}"); - Game.LogTrivial($"Task status: {collectedVehicle.Driver.Tasks.CurrentTaskStatus}"); - return; - } - } - Game.LogTrivial($"{vehicle.Model.Name} [{vehicle.Handle}] was not found collected by any path."); - } - } -}