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https://github.com/thegeneralist01/Scene-Manager-DevRepo
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Removed menu option to adjust barrier placement distance and removed any references for it.
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2 changed files with 2 additions and 8 deletions
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@ -50,17 +50,14 @@ namespace SceneManager
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foreach(string key in ini.GetKeyNames("Barriers"))
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{
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//Game.LogTrivial($"Key: {key.Trim()}");
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//Game.LogTrivial($"Value: {ini.ReadString("Barriers",key)}");
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barrierKeys.Add(key.Trim());
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var m = new Model(ini.ReadString("Barriers", key));
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if (m.IsValid)
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barrierValues.Add(m.Name);
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//barrierValues.Add(ini.ReadString("Barriers", key));
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}
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}
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internal static void UpdateSettings(bool threeDWaypointsEnabled, bool mapBlipsEnabled, bool hintsEnabled, SpeedUnits unit, float distance)
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internal static void UpdateSettings(bool threeDWaypointsEnabled, bool mapBlipsEnabled, bool hintsEnabled, SpeedUnits unit)
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{
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ini.Write("Other Settings", "Enable3DWaypoints", threeDWaypointsEnabled);
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ini.Write("Other Settings", "EnableMapBlips", mapBlipsEnabled);
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