1
Fork 0
mirror of https://github.com/thegeneralist01/Scene-Manager-DevRepo synced 2026-01-11 23:50:29 +01:00
* Add API

* Added API

* Updated version

* Updated RNUI

* Added checks for null paths

* BelongsToPath menu item now toggles on/off depending if any paths exist
This commit is contained in:
Rich 2021-08-03 11:07:14 -06:00 committed by GitHub
parent d118513185
commit 56a770b718
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 63 additions and 22 deletions

View file

@ -149,7 +149,7 @@ namespace SceneManager.Managers
if (barrier != null && BarrierMenu.BelongsToPath.Checked)
{
var matchingPath = PathManager.Paths.FirstOrDefault(x => x.Name == BarrierMenu.AddToPath.OptionText);
var matchingPath = PathManager.Paths.FirstOrDefault(x => x != null && x.Name == BarrierMenu.AddToPath.OptionText);
if(matchingPath != null)
{
matchingPath.Barriers.Add(barrier);
@ -257,7 +257,7 @@ namespace SceneManager.Managers
return;
}
var pathToAssignTo = PathManager.Paths.First(x => x.Name == BarrierMenu.AddUnassignedToPath.OptionText);
var pathToAssignTo = PathManager.Paths.First(x => x != null && x.Name == BarrierMenu.AddUnassignedToPath.OptionText);
foreach (Barrier barrier in unassignedBarriers)
{
pathToAssignTo.Barriers.Add(barrier);