diff --git a/SceneManager/Menus/PathMainMenu.cs b/SceneManager/Menus/PathMainMenu.cs index b4f78e4..2385dc0 100644 --- a/SceneManager/Menus/PathMainMenu.cs +++ b/SceneManager/Menus/PathMainMenu.cs @@ -240,7 +240,7 @@ namespace SceneManager if (selectedItem == directDriver) { - var nearbyVehicle = Game.LocalPlayer.Character.GetNearbyVehicles(3).Where(v => v != Game.LocalPlayer.Character.CurrentVehicle && v.VehicleAndDriverValid()).FirstOrDefault(); + var nearbyVehicle = Game.LocalPlayer.Character.GetNearbyVehicles(16).Where(v => v != Game.LocalPlayer.Character.CurrentVehicle && v.VehicleAndDriverValid()).FirstOrDefault(); if (nearbyVehicle) {