From 5a36a3582aa143a6aa416e006879e4ebf6e9a4bd Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Wed, 7 Oct 2020 05:06:44 -0600 Subject: [PATCH] Changed GetNearbyVehicles param value to max for getting nearby driver in directDriver option --- SceneManager/Menus/PathMainMenu.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SceneManager/Menus/PathMainMenu.cs b/SceneManager/Menus/PathMainMenu.cs index b4f78e4..2385dc0 100644 --- a/SceneManager/Menus/PathMainMenu.cs +++ b/SceneManager/Menus/PathMainMenu.cs @@ -240,7 +240,7 @@ namespace SceneManager if (selectedItem == directDriver) { - var nearbyVehicle = Game.LocalPlayer.Character.GetNearbyVehicles(3).Where(v => v != Game.LocalPlayer.Character.CurrentVehicle && v.VehicleAndDriverValid()).FirstOrDefault(); + var nearbyVehicle = Game.LocalPlayer.Character.GetNearbyVehicles(16).Where(v => v != Game.LocalPlayer.Character.CurrentVehicle && v.VehicleAndDriverValid()).FirstOrDefault(); if (nearbyVehicle) {