diff --git a/SceneManager/Menus/BarrierMenu.cs b/SceneManager/Menus/BarrierMenu.cs index fc4768e..436bc5c 100644 --- a/SceneManager/Menus/BarrierMenu.cs +++ b/SceneManager/Menus/BarrierMenu.cs @@ -81,7 +81,7 @@ namespace SceneManager private static void UpdateShadowBarrierPosition() { DisableBarrierMenuOptionsIfShadowConeTooFar(); - shadowBarrier.Position = TracePlayerView(15, TraceFlags.IntersectEverything).HitPosition; + shadowBarrier.Position = TracePlayerView(SettingsMenu.barrierPlacementDistance.Value, TraceFlags.IntersectEverything).HitPosition; Rage.Native.NativeFunction.Natives.PLACE_OBJECT_ON_GROUND_PROPERLY(shadowBarrier); shadowBarrier.Heading = rotateBarrier.Value; @@ -239,7 +239,7 @@ namespace SceneManager return World.TraceLine(start, end, flags); } - internal static HitResult TracePlayerView(float maxTraceDistance = 15f, TraceFlags flags = TraceFlags.IntersectEverything) => TracePlayerView(out Vector3 v1, out Vector3 v2, maxTraceDistance, flags); + internal static HitResult TracePlayerView(float maxTraceDistance = 30f, TraceFlags flags = TraceFlags.IntersectEverything) => TracePlayerView(out Vector3 v1, out Vector3 v2, maxTraceDistance, flags); //------------ CREDIT PNWPARKS FOR THESE FUNCTIONS ------------\\ } } diff --git a/SceneManager/Menus/SettingsMenu.cs b/SceneManager/Menus/SettingsMenu.cs index 7853cd4..d46d8fc 100644 --- a/SceneManager/Menus/SettingsMenu.cs +++ b/SceneManager/Menus/SettingsMenu.cs @@ -10,6 +10,8 @@ namespace SceneManager public static UIMenuCheckboxItem debugGraphics = new UIMenuCheckboxItem("Enable 3D Waypoints", false), hints = new UIMenuCheckboxItem("Enable Hints", true); // Refactor this to be true/false based off the ini public static UIMenuListScrollerItem speedUnits = new UIMenuListScrollerItem("Speed Unit of Measure", "", new[] { SpeedUnitsOfMeasure.MPH, SpeedUnitsOfMeasure.KPH }); + public static UIMenuNumericScrollerItem barrierPlacementDistance = new UIMenuNumericScrollerItem("Barrier Placement Distance", "How far away you can place a barrier (in meters)", 1, 30, 1); + public enum SpeedUnitsOfMeasure { MPH, @@ -28,6 +30,8 @@ namespace SceneManager settingsMenu.AddItem(debugGraphics); settingsMenu.AddItem(hints); settingsMenu.AddItem(speedUnits); + settingsMenu.AddItem(barrierPlacementDistance); + barrierPlacementDistance.Index = 14; settingsMenu.OnCheckboxChange += SettingsMenu_OnCheckboxChange; settingsMenu.OnScrollerChange += SettingsMenu_OnScrollerChange; @@ -47,7 +51,7 @@ namespace SceneManager }); } - DebugGraphics.DrawSphereOnPlayer(debugGraphics); + DebugGraphics.Draw3DWaypointOnPlayer(); } }