mirror of
https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 23:50:29 +01:00
Updated command to show output from GET_ENTITY_SCRIPT native
This commit is contained in:
parent
a981814377
commit
64e84a2314
1 changed files with 2 additions and 0 deletions
|
|
@ -16,6 +16,8 @@ namespace SceneManager
|
||||||
if(collectedVehicle != null)
|
if(collectedVehicle != null)
|
||||||
{
|
{
|
||||||
Game.LogTrivial($"Vehicle: {collectedVehicle.Vehicle.Model.Name} [{collectedVehicle.Vehicle.Handle}]");
|
Game.LogTrivial($"Vehicle: {collectedVehicle.Vehicle.Model.Name} [{collectedVehicle.Vehicle.Handle}]");
|
||||||
|
Rage.Native.NativeFunction.Natives.xA6E9C38DB51D7748(collectedVehicle.Vehicle, out uint script);
|
||||||
|
Game.LogTrivial($"Vehicle spawned by: {script}");
|
||||||
Game.LogTrivial($"Driver handle: {collectedVehicle.Driver.Handle}");
|
Game.LogTrivial($"Driver handle: {collectedVehicle.Driver.Handle}");
|
||||||
Game.LogTrivial($"Path: {collectedVehicle.Path.Number}");
|
Game.LogTrivial($"Path: {collectedVehicle.Path.Number}");
|
||||||
Game.LogTrivial($"Current waypoint: {collectedVehicle.CurrentWaypoint.Number}");
|
Game.LogTrivial($"Current waypoint: {collectedVehicle.CurrentWaypoint.Number}");
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue