diff --git a/SceneManager/Utils/ConsoleCommands.cs b/SceneManager/Utils/ConsoleCommands.cs index a5f5595..9acea7d 100644 --- a/SceneManager/Utils/ConsoleCommands.cs +++ b/SceneManager/Utils/ConsoleCommands.cs @@ -51,7 +51,7 @@ namespace SceneManager.Utils } [ConsoleCommand("DeleteVehicle")] - internal static void Command_DeleteVehicle([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle), Name = "Vehicle")] Vehicle vehicle) + internal static void Command_DeleteVehicleSM([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle), Name = "Vehicle")] Vehicle vehicle) { if (vehicle) { @@ -60,7 +60,7 @@ namespace SceneManager.Utils } [ConsoleCommand("DeletePed")] - internal static void Command_DeletePed([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterPed), Name = "Ped")] Ped ped) + internal static void Command_DeletePedSM([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterPed), Name = "Ped")] Ped ped) { if (ped && ped != Game.LocalPlayer.Character) {