From 762bd6941160edc29a7602a1cd4fd562ddd745a4 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sat, 15 May 2021 09:51:36 -0600 Subject: [PATCH] Updated command method names --- SceneManager/Utils/ConsoleCommands.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SceneManager/Utils/ConsoleCommands.cs b/SceneManager/Utils/ConsoleCommands.cs index a5f5595..9acea7d 100644 --- a/SceneManager/Utils/ConsoleCommands.cs +++ b/SceneManager/Utils/ConsoleCommands.cs @@ -51,7 +51,7 @@ namespace SceneManager.Utils } [ConsoleCommand("DeleteVehicle")] - internal static void Command_DeleteVehicle([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle), Name = "Vehicle")] Vehicle vehicle) + internal static void Command_DeleteVehicleSM([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle), Name = "Vehicle")] Vehicle vehicle) { if (vehicle) { @@ -60,7 +60,7 @@ namespace SceneManager.Utils } [ConsoleCommand("DeletePed")] - internal static void Command_DeletePed([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterPed), Name = "Ped")] Ped ped) + internal static void Command_DeletePedSM([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterPed), Name = "Ped")] Ped ped) { if (ped && ped != Game.LocalPlayer.Character) {