From 7c28d2ddddb7a466f173d362c6f9365418bd169c Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Fri, 4 Sep 2020 04:34:40 -0600 Subject: [PATCH] Excluded flares from being reset --- SceneManager/Menus/BarrierMenu.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SceneManager/Menus/BarrierMenu.cs b/SceneManager/Menus/BarrierMenu.cs index 1baee97..7e0ff9c 100644 --- a/SceneManager/Menus/BarrierMenu.cs +++ b/SceneManager/Menus/BarrierMenu.cs @@ -157,7 +157,7 @@ namespace SceneManager if(selectedItem == resetBarriers) { - foreach(Barrier barrier in barriers.Where(b => b.GetBarrier())) + foreach(Barrier barrier in barriers.Where(b => b.GetBarrier() && !b.GetBarrier().Model.Name.Contains("flare"))) { barrier.GetBarrier().Position = barrier.GetPosition(); barrier.GetBarrier().Heading = barrier.GetRotation();