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Commented out unnecessary logging for release

This commit is contained in:
Rich Dunne 2020-10-15 14:52:50 -06:00
parent 8bbb30e072
commit 7ee307f8e6
6 changed files with 23 additions and 22 deletions

View file

@ -250,7 +250,7 @@ namespace SceneManager
foreach (Waypoint wp in currentPath.Waypoints)
{
wp.Number = currentPath.Waypoints.IndexOf(wp) + 1;
Logger.Log($"Waypoint at index {currentPath.Waypoints.IndexOf(wp)} is now waypoint #{wp.Number}");
//Logger.Log($"Waypoint at index {currentPath.Waypoints.IndexOf(wp)} is now waypoint #{wp.Number}");
}
editWaypointMenu.Clear();

View file

@ -207,7 +207,7 @@ namespace SceneManager
{
if (paths.ElementAtOrDefault(i) != null && paths[i].State == State.Creating)
{
Game.LogTrivial($"Resuming path {paths[i].Number}");
//Game.LogTrivial($"Resuming path {paths[i].Number}");
Game.DisplayNotification($"~o~Scene Manager\n~y~[Creating]~w~ Resuming path {paths[i].Number}");
break;
}
@ -263,7 +263,7 @@ namespace SceneManager
collectedVehicle.Directed = true;
collectedVehicle.Driver.Tasks.Clear();
Logger.Log($"Collected vehicle properties: Dismissed [{collectedVehicle.Dismissed}], Directed [{collectedVehicle.Directed}], StopppedAtWaypoint [{collectedVehicle.StoppedAtWaypoint}]");
//Logger.Log($"Collected vehicle properties: Dismissed [{collectedVehicle.Dismissed}], Directed [{collectedVehicle.Directed}], StopppedAtWaypoint [{collectedVehicle.StoppedAtWaypoint}]");
if (directOptions.SelectedItem == "First waypoint")
{
GameFiber.StartNew(() =>