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https://github.com/thegeneralist01/Scene-Manager-DevRepo
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Commented out unnecessary logging for release
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6 changed files with 23 additions and 22 deletions
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@ -207,7 +207,7 @@ namespace SceneManager
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{
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if (paths.ElementAtOrDefault(i) != null && paths[i].State == State.Creating)
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{
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Game.LogTrivial($"Resuming path {paths[i].Number}");
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//Game.LogTrivial($"Resuming path {paths[i].Number}");
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Game.DisplayNotification($"~o~Scene Manager\n~y~[Creating]~w~ Resuming path {paths[i].Number}");
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break;
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}
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@ -263,7 +263,7 @@ namespace SceneManager
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collectedVehicle.Directed = true;
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collectedVehicle.Driver.Tasks.Clear();
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Logger.Log($"Collected vehicle properties: Dismissed [{collectedVehicle.Dismissed}], Directed [{collectedVehicle.Directed}], StopppedAtWaypoint [{collectedVehicle.StoppedAtWaypoint}]");
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//Logger.Log($"Collected vehicle properties: Dismissed [{collectedVehicle.Dismissed}], Directed [{collectedVehicle.Directed}], StopppedAtWaypoint [{collectedVehicle.StoppedAtWaypoint}]");
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if (directOptions.SelectedItem == "First waypoint")
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{
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GameFiber.StartNew(() =>
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