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Commented out unnecessary logging for release

This commit is contained in:
Rich Dunne 2020-10-15 14:52:50 -06:00
parent 8bbb30e072
commit 7ee307f8e6
6 changed files with 23 additions and 22 deletions

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@ -72,7 +72,7 @@ namespace SceneManager
{
//SetVehicleAndDriverPersistence(vehicle);
CollectedVehicle newCollectedVehicle = AddVehicleToCollection(path, waypoint, vehicle);
Logger.Log($"Vehicle's front position distance to waypoint: {vehicle.FrontPosition.DistanceTo2D(waypoint.Position)}, collector radius: {waypoint.CollectorRadius}");
//Logger.Log($"Vehicle's front position distance to waypoint: {vehicle.FrontPosition.DistanceTo2D(waypoint.Position)}, collector radius: {waypoint.CollectorRadius}");
GameFiber AssignTasksFiber = new GameFiber(() => AITasking.AssignWaypointTasks(newCollectedVehicle, path, waypoint));
AssignTasksFiber.Start();
}
@ -88,7 +88,7 @@ namespace SceneManager
{
var collectedVehicle = new CollectedVehicle(v, path, waypoint);
collectedVehicles.Add(collectedVehicle);
Logger.Log($"Added {v.Model.Name} to collection from path {path.Number}, waypoint {waypoint.Number}.");
Logger.Log($"Added {v.Model.Name} to collection from path {path.Number} waypoint {waypoint.Number}.");
return collectedVehicle;
}
@ -109,12 +109,12 @@ namespace SceneManager
}
if(v && v.Driver)
{
var driverBlip = v.Driver.AttachBlip();
driverBlip.Color = Color.Green;
driverBlip.Scale = 0.25f;
//var driverBlip = v.Driver.AttachBlip();
//driverBlip.Color = Color.Green;
//driverBlip.Scale = 0.25f;
v.Driver.IsPersistent = true;
v.Driver.BlockPermanentEvents = true;
Logger.Log($"A missing driver was created for {v.Model.Name}.");
//Logger.Log($"A missing driver was created for {v.Model.Name}.");
}
else
{