From 82590778d3462ee3d6a869f38ea9c41886e993b8 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sun, 6 Sep 2020 09:22:19 -0600 Subject: [PATCH] Added IsSirenSilent to try and fix emergency vehicles turning on their sirens upon dismissal --- SceneManager/AITasking.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/SceneManager/AITasking.cs b/SceneManager/AITasking.cs index cf524d3..571f23e 100644 --- a/SceneManager/AITasking.cs +++ b/SceneManager/AITasking.cs @@ -118,6 +118,7 @@ namespace SceneManager cv.Vehicle.Dismiss(); cv.Vehicle.IsSirenOn = false; + cv.Vehicle.IsSirenSilent = true; cv.Vehicle.IsPersistent = false; Game.LogTrivial($"{cv.Vehicle.Model.Name} dismissed successfully.");