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27
SceneManager/ControlledVehicle.cs
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27
SceneManager/ControlledVehicle.cs
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using Rage;
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namespace SceneManager
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{
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public class ControlledVehicle
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{
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public Vehicle Vehicle;
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public int Path;
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public int TotalWaypoints;
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public int CurrentWaypoint;
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public bool TasksAssigned;
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public bool DismissNow;
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public bool StoppedAtWaypoint;
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public bool Redirected;
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public ControlledVehicle(Vehicle vehicle, int path, int totalWaypoints, int currentWaypoint, bool tasksAssigned, bool dismissNow, bool redirected)
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{
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Vehicle = vehicle;
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Path = path;
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TotalWaypoints = totalWaypoints;
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CurrentWaypoint = currentWaypoint;
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TasksAssigned = tasksAssigned;
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DismissNow = dismissNow;
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Redirected = redirected;
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}
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}
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}
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