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Moved waypoint removal code to the Waypoint class

This commit is contained in:
Rich Dunne 2020-10-05 06:11:47 -06:00
parent 4d305aea15
commit 87e1b591f4

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@ -185,7 +185,7 @@ namespace SceneManager
editWaypoint.Index = editWaypoint.OptionCount - 1;
editWaypointMenu.RefreshIndex();
updateWaypointPosition.Checked = false;
Logger.Log($"New waypoint (#{currentWaypoint.Number + 1}) added.");
Logger.Log($"New waypoint (#{currentPath.Waypoints.Last().Number}) added.");
Blip CreateNewWaypointBlip()
{
@ -230,11 +230,7 @@ namespace SceneManager
}
else
{
currentWaypoint.Blip.Delete();
if (currentWaypoint.CollectorRadiusBlip)
{
currentWaypoint.CollectorRadiusBlip.Delete();
}
currentWaypoint.Remove();
currentPath.Waypoints.Remove(currentWaypoint);
Logger.Log($"[Path {currentPath.Number}] Waypoint {currentWaypoint.Number} ({currentWaypoint.DrivingFlag}) removed");