From 92c444e9eae03d328cb41a6cb194b66ae4eef165 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sun, 30 Aug 2020 15:34:56 -0600 Subject: [PATCH] Changed CreateWaypointBlip method from public to private --- SceneManager/Menus/PathCreationMenu.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SceneManager/Menus/PathCreationMenu.cs b/SceneManager/Menus/PathCreationMenu.cs index 8471681..242b603 100644 --- a/SceneManager/Menus/PathCreationMenu.cs +++ b/SceneManager/Menus/PathCreationMenu.cs @@ -213,7 +213,7 @@ namespace SceneManager return convertedSpeed; } - private static Blip CreateWaypointBlip(int pathIndex) + public static Blip CreateWaypointBlip(int pathIndex) { var spriteNumericalEnum = pathIndex + 17; // 17 because the numerical value of these sprites are always 17 more than the path index var blip = new Blip(Game.LocalPlayer.Character.Position)