From 937ff7f677ba40b1ddaecc08a87d2af853cca724 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sat, 12 Dec 2020 12:02:21 -0700 Subject: [PATCH] Fixed console commands not showing up in game. --- SceneManager/Utils/ConsoleCommands.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/SceneManager/Utils/ConsoleCommands.cs b/SceneManager/Utils/ConsoleCommands.cs index c602349..0cef13a 100644 --- a/SceneManager/Utils/ConsoleCommands.cs +++ b/SceneManager/Utils/ConsoleCommands.cs @@ -8,10 +8,10 @@ using System.Collections.Generic; namespace SceneManager.Utils { - internal static class ConsoleCommands + public static class ConsoleCommands { [ConsoleCommand] - internal static void Command_ShowCollectedVehicleInfo([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle))] Vehicle vehicle) + public static void Command_ShowCollectedVehicleInfo([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterVehicle))] Vehicle vehicle) { foreach(Path path in PathMainMenu.paths) { @@ -37,7 +37,7 @@ namespace SceneManager.Utils } [ConsoleCommand] - internal static void Command_GetPedsActiveTasks([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterPedAliveOnly))] Ped ped) + public static void Command_GetPedsActiveTasks([ConsoleCommandParameter(AutoCompleterType = typeof(ConsoleCommandAutoCompleterPedAliveOnly))] Ped ped) { var tasks = new List(); foreach (PedTask task in (PedTask[])Enum.GetValues(typeof(PedTask)))