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Removed unused Redirected property
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3 changed files with 4 additions and 12 deletions
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@ -270,7 +270,7 @@ namespace SceneManager
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}
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else
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{
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VehicleCollector.collectedVehicles.Add(nearbyVehicle.LicensePlate, new CollectedVehicle(nearbyVehicle, nearbyVehicle.LicensePlate, paths[directDriver.Index].Waypoints[0].Path, paths[directDriver.Index].Waypoints.Count, 1, false, false, true));
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VehicleCollector.collectedVehicles.Add(nearbyVehicle.LicensePlate, new CollectedVehicle(nearbyVehicle, nearbyVehicle.LicensePlate, paths[directDriver.Index].Waypoints[0].Path, paths[directDriver.Index].Waypoints.Count, 1, false, false));
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Game.LogTrivial($"[Direct Driver] {nearbyVehicle.Model.Name} not in collection, adding to collection for path {paths[directDriver.Index].PathNum} with {paths[directDriver.Index].Waypoints.Count} waypoints");
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if (directOptions.SelectedItem == "First waypoint")
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