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Removed unnecessary code
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1 changed files with 1 additions and 1 deletions
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@ -87,7 +87,7 @@ namespace SceneManager.Managers
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{
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Game.LogTrivial($"Deleting the last waypoint from the path.");
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currentPath.Delete();
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Paths[Array.IndexOf(Paths, currentPath)] = null;
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PathMainMenu.Build();
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EditWaypointMenu.Menu.Visible = false;
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