From af57fd791e2e8cc6d22813bdc6956e4f31693a91 Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Sat, 5 Sep 2020 14:08:07 -0600 Subject: [PATCH] Refactored reference names --- SceneManager/VehicleCollector.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SceneManager/VehicleCollector.cs b/SceneManager/VehicleCollector.cs index b1c12b9..4652ff1 100644 --- a/SceneManager/VehicleCollector.cs +++ b/SceneManager/VehicleCollector.cs @@ -65,9 +65,9 @@ namespace SceneManager private static CollectedVehicle AddVehicleToCollection(Path path, Waypoint waypoint, Vehicle v) { - var collectedVehicle = new CollectedVehicle(v, v.LicensePlate, path.PathNum, path.Waypoints.Count, waypoint.Number, true, false); + var collectedVehicle = new CollectedVehicle(v, v.LicensePlate, path.Number, path.Waypoints.Count, waypoint.Number, true, false); collectedVehicles.Add(collectedVehicle); - Game.LogTrivial($"[WaypointVehicleCollector] Added {v.Model.Name} to collection from path {path.PathNum}, waypoint {waypoint.Number}."); + Game.LogTrivial($"[WaypointVehicleCollector] Added {v.Model.Name} to collection from path {path.Number}, waypoint {waypoint.Number}."); return collectedVehicle; }