From b67d4bdd50141ef2ca6c638020f47ca97ab3681b Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Mon, 14 Sep 2020 10:52:01 -0600 Subject: [PATCH] Added #ifdebug preprocessor for test version subtitle message. --- SceneManager/GetUserInput.cs | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-) diff --git a/SceneManager/GetUserInput.cs b/SceneManager/GetUserInput.cs index 9c57295..81adff8 100644 --- a/SceneManager/GetUserInput.cs +++ b/SceneManager/GetUserInput.cs @@ -8,18 +8,15 @@ namespace SceneManager { while (true) { - // Keyboard GetKeyboardInput(); - - // Controller GetControllerInput(); - // Display this message for test versions only - //if (MainMenu.mainMenu.Visible) - //{ - // Game.DisplaySubtitle($"You are using a test build of Scene Manager. Please report any bugs/crashes in the Discord server."); - //} - +#if DEBUG + if (MenuManager.menuPool.IsAnyMenuOpen()) + { + Game.DisplaySubtitle($"You are using a test build of Scene Manager. Please report any bugs/crashes in the Discord server."); + } +#endif MenuManager.menuPool.ProcessMenus(); GameFiber.Yield(); }