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Drivers now block permanent events upon collection
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@ -37,6 +37,7 @@ namespace SceneManager
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{
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{
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Vehicle.IsPersistent = true;
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Vehicle.IsPersistent = true;
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Driver.IsPersistent = true;
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Driver.IsPersistent = true;
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Driver.BlockPermanentEvents = true;
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Logger.Log($"{Vehicle.Model.Name} and driver are now persistent.");
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Logger.Log($"{Vehicle.Model.Name} and driver are now persistent.");
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}
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}
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