From bbdcab048f584db425baa2244e0acf3e80f86ecf Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Tue, 22 Sep 2020 14:53:28 -0600 Subject: [PATCH] Changed dismissal loop timer to 1 minute --- SceneManager/VehicleCollector.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SceneManager/VehicleCollector.cs b/SceneManager/VehicleCollector.cs index ed1b2a7..0ae8671 100644 --- a/SceneManager/VehicleCollector.cs +++ b/SceneManager/VehicleCollector.cs @@ -33,7 +33,7 @@ namespace SceneManager { while (paths.Contains(path)) { - Logger.Log($"Cleaning up bad collected vehicles"); + Logger.Log($"Dismissing unused vehicles for cleanup"); foreach (CollectedVehicle cv in collectedVehicles) { if (!cv.Vehicle.IsDriveable || cv.Vehicle.IsUpsideDown || !cv.Vehicle.HasDriver) @@ -45,7 +45,7 @@ namespace SceneManager cv.Vehicle.Dismiss(); } } - GameFiber.Sleep(10000); + GameFiber.Sleep(60000); } }); }