From c185bed99f737e9a2045b860158b3f8bef39667c Mon Sep 17 00:00:00 2001 From: Rich Dunne Date: Mon, 31 Aug 2020 06:36:54 -0600 Subject: [PATCH] Moved Barrier.cs into Objects folder --- SceneManager/Barrier.cs | 39 --------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 SceneManager/Barrier.cs diff --git a/SceneManager/Barrier.cs b/SceneManager/Barrier.cs deleted file mode 100644 index a567c16..0000000 --- a/SceneManager/Barrier.cs +++ /dev/null @@ -1,39 +0,0 @@ -using System; -using Rage; - -namespace SceneManager -{ - class Barrier - { - private Rage.Object _barrier { get; set; } - private Vector3 _barrierPosition { get; set; } - private float _barrierRotation { get; set; } - - public Barrier(Rage.Object barrier, Vector3 barrierPosition, float barrierRotation) - { - _barrier = barrier; - _barrierPosition = barrierPosition; - _barrierRotation = barrierRotation; - } - - public Rage.Object GetBarrier() - { - return _barrier; - } - - public Vector3 GetPosition() - { - return _barrierPosition; - } - - public float GetRotation() - { - return _barrierRotation; - } - - internal object DistanceTo(Ped character) - { - throw new NotImplementedException(); - } - } -}