diff --git a/SceneManager/Menus/EditPathMenu.cs b/SceneManager/Menus/EditPathMenu.cs index 1dcbd2f..c77d245 100644 --- a/SceneManager/Menus/EditPathMenu.cs +++ b/SceneManager/Menus/EditPathMenu.cs @@ -22,7 +22,9 @@ namespace SceneManager { editPathMenu.AddItem(togglePath = new UIMenuCheckboxItem("Disable Path", false)); editPathMenu.AddItem(editPathWaypoints = new UIMenuItem("Edit Waypoints")); + editPathWaypoints.ForeColor = Color.Gold; editPathMenu.AddItem(deletePath = new UIMenuItem("Delete Path")); + deletePath.ForeColor = Color.Gold; editPathMenu.RefreshIndex(); editPathMenu.OnItemSelect += EditPath_OnItemSelected; diff --git a/SceneManager/Menus/EditWaypointMenu.cs b/SceneManager/Menus/EditWaypointMenu.cs index 8f0350f..02f06b9 100644 --- a/SceneManager/Menus/EditWaypointMenu.cs +++ b/SceneManager/Menus/EditWaypointMenu.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; @@ -54,7 +55,9 @@ namespace SceneManager editWaypointMenu.AddItem(changeCollectorRadius = new UIMenuListItem("Change Collection Radius", collectorRadii, collectorRadii.IndexOf(currentPath.Waypoints[editWaypoint.Index].CollectorRadius))); editWaypointMenu.AddItem(updateWaypointPosition = new UIMenuCheckboxItem("Update Waypoint Position", false)); editWaypointMenu.AddItem(editUpdateWaypoint = new UIMenuItem("Update Waypoint")); + editUpdateWaypoint.ForeColor = Color.Gold; editWaypointMenu.AddItem(editRemoveWaypoint = new UIMenuItem("Remove Waypoint")); + editRemoveWaypoint.ForeColor = Color.Gold; EditPathMenu.editPathMenu.Visible = false; editWaypointMenu.RefreshIndex(); @@ -83,7 +86,9 @@ namespace SceneManager editWaypointMenu.AddItem(changeCollectorRadius = new UIMenuListItem("Change Collection Radius", collectorRadii, collectorRadii.IndexOf(currentPath.Waypoints[editWaypoint.Index].CollectorRadius))); editWaypointMenu.AddItem(updateWaypointPosition = new UIMenuCheckboxItem("Update Waypoint Position", false)); editWaypointMenu.AddItem(editUpdateWaypoint = new UIMenuItem("Update Waypoint")); + editUpdateWaypoint.ForeColor = Color.Gold; editWaypointMenu.AddItem(editRemoveWaypoint = new UIMenuItem("Remove Waypoint")); + editRemoveWaypoint.ForeColor = Color.Gold; editWaypointMenu.RefreshIndex(); } } diff --git a/SceneManager/Menus/PathMainMenu.cs b/SceneManager/Menus/PathMainMenu.cs index 3a15957..772cbc6 100644 --- a/SceneManager/Menus/PathMainMenu.cs +++ b/SceneManager/Menus/PathMainMenu.cs @@ -41,11 +41,16 @@ namespace SceneManager pathMainMenu.Clear(); pathMainMenu.AddItem(createNewPath = new UIMenuItem("Create New Path")); + createNewPath.ForeColor = Color.Gold; pathMainMenu.AddItem(editPath = new UIMenuListScrollerItem("Edit Path", "", pathsNum)); + editPath.ForeColor = Color.Gold; pathMainMenu.AddItem(disableAllPaths = new UIMenuCheckboxItem("Disable All Paths", false)); pathMainMenu.AddItem(deleteAllPaths = new UIMenuItem("Delete All Paths")); + deleteAllPaths.ForeColor = Color.Gold; pathMainMenu.AddItem(directDriver = new UIMenuListScrollerItem("Direct nearest driver to path", "", pathsNum)); + directDriver.ForeColor = Color.Gold; pathMainMenu.AddItem(dismissDriver = new UIMenuListScrollerItem("Dismiss nearest driver", "", dismissOptions)); + dismissDriver.ForeColor = Color.Gold; if (paths.Count == 8) { @@ -82,9 +87,13 @@ namespace SceneManager trafficRemoveWaypoint.Enabled = true; pathMainMenu.Clear(); pathMainMenu.AddItem(createNewPath = new UIMenuItem("Continue Creating Current Path")); + createNewPath.ForeColor = Color.Gold; pathMainMenu.AddItem(deleteAllPaths = new UIMenuItem("Delete All Paths")); + deleteAllPaths.ForeColor = Color.Gold; pathMainMenu.AddItem(directDriver = new UIMenuListScrollerItem("Direct nearest driver to path", "")); + directDriver.ForeColor = Color.Gold; pathMainMenu.AddItem(dismissDriver = new UIMenuListScrollerItem("Dismiss nearest driver", "")); + dismissDriver.ForeColor = Color.Gold; if (GetPaths().Count == 8) {