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RNUIMouseInputHandler now utilizes InputManager.dll to simulate key presses on mouse click.

This commit is contained in:
Rich Dunne 2020-11-27 15:04:40 -07:00
parent cd1bce8c2c
commit c7a24a1c0a

View file

@ -1,7 +1,7 @@
using Rage; using InputManager;
using Rage;
using RAGENativeUI; using RAGENativeUI;
using RAGENativeUI.Elements; using RAGENativeUI.Elements;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Windows.Forms; using System.Windows.Forms;
@ -12,7 +12,7 @@ namespace SceneManager
{ {
internal delegate void Function(); internal delegate void Function();
internal static void Initialize(UIMenu menu, List<UIMenuScrollerItem> scrollerItems, Dictionary<UIMenuCheckboxItem, Function> checkboxItems, Dictionary<UIMenuItem, Function> selectItems) internal static void Initialize(UIMenu menu, List<UIMenuScrollerItem> scrollerItems)
{ {
GameFiber.StartNew(() => GameFiber.StartNew(() =>
{ {
@ -24,27 +24,11 @@ namespace SceneManager
OnWheelScroll(menu, selectedScroller, scrollerItems); OnWheelScroll(menu, selectedScroller, scrollerItems);
} }
if (Game.IsKeyDown(Keys.LButton)) if (Game.IsKeyDown(Keys.LButton) && Rage.Native.NativeFunction.Natives.UPDATE_ONSCREEN_KEYBOARD<int>() != 0)
{ {
var selectedItem = menu.MenuItems.Where(x => x.Enabled && x.Selected).FirstOrDefault(); Keyboard.KeyDown(Keys.Enter);
if (selectedItem != null) GameFiber.Wait(1);
{ Keyboard.KeyUp(Keys.Enter);
//Game.LogTrivial($"selectedItem: {selectedItem.Text}");
//Game.LogTrivial($"scrollerItems contains: {scrollerItems.Contains(selectedItem)}");
if (selectItems.ContainsKey(selectedItem))
{
OnMenuItemClicked(selectItems);
}
else if (!scrollerItems.Contains(selectedItem) && checkboxItems.ContainsKey((UIMenuCheckboxItem)selectedItem))
{
OnCheckboxItemClicked(checkboxItems);
}
}
if(menu.SubtitleText == "~o~Main Menu")
{
menu.Visible = false;
}
} }
if (menu.SubtitleText.Contains("Path Creation Menu")) if (menu.SubtitleText.Contains("Path Creation Menu"))
@ -56,32 +40,6 @@ namespace SceneManager
}); });
} }
internal static void OnCheckboxItemClicked(Dictionary<UIMenuCheckboxItem, Function> checkboxItems)
{
var checkedItem = checkboxItems.Keys.Where(x => x.Selected && x.Enabled).FirstOrDefault();
if(checkedItem != null)
{
checkedItem.Checked = !checkedItem.Checked;
if(checkboxItems.TryGetValue(checkedItem, out Function func))
{
func?.Invoke();
}
}
}
internal static void OnMenuItemClicked(Dictionary<UIMenuItem, Function> selectItems)
{
var selectedItem = selectItems.Keys.Where(x => x.Selected && x.Enabled).FirstOrDefault();
//Game.LogTrivial($"selectedItem: {selectedItem?.Text}");
if (selectedItem != null)
{
if (selectItems.TryGetValue(selectedItem, out Function func))
{
func?.Invoke();
}
}
}
internal static void OnWheelScroll(UIMenu menu, UIMenuItem selectedScroller, List<UIMenuScrollerItem> scrollerItems) internal static void OnWheelScroll(UIMenu menu, UIMenuItem selectedScroller, List<UIMenuScrollerItem> scrollerItems)
{ {
var menuScrollingDisabled = false; var menuScrollingDisabled = false;
@ -115,98 +73,17 @@ namespace SceneManager
void ScrollMenuItem() void ScrollMenuItem()
{ {
//Game.LogTrivial($"Selected scroller: {selectedScroller.Text}");
if (Game.GetMouseWheelDelta() > 0) if (Game.GetMouseWheelDelta() > 0)
{ {
foreach (var item in scrollerItems) Keyboard.KeyDown(Keys.Right);
{ GameFiber.Wait(1);
if (item == selectedScroller) Keyboard.KeyUp(Keys.Right);
{
//Game.LogTrivial($"item text: {item.Text}");
item.ScrollToNextOption();
if (menu.SubtitleText.ToLower().Contains("barrier"))
{
HandleBarrierMenuItems(item);
}
if(item.Text == "Edit Waypoint")
{
UpdateEditWaypointMenuItems();
}
}
}
} }
else if (Game.GetMouseWheelDelta() < 0) else if (Game.GetMouseWheelDelta() < 0)
{ {
foreach (var item in scrollerItems) Keyboard.KeyDown(Keys.Left);
{ GameFiber.Wait(1);
if (item == selectedScroller) Keyboard.KeyUp(Keys.Left);
{
item.ScrollToPreviousOption();
if (menu.SubtitleText.ToLower().Contains("barrier"))
{
HandleBarrierMenuItems(item);
}
if (item.Text == "Edit Waypoint")
{
UpdateEditWaypointMenuItems();
}
}
}
}
void HandleBarrierMenuItems(UIMenuItem item)
{
if (item.Text == "Spawn Barrier")
{
if (BarrierMenu.shadowBarrier)
{
BarrierMenu.shadowBarrier.Delete();
}
var changeTextureItem = scrollerItems.Where(x => x.Text == "Change Texture").FirstOrDefault().Index = 0;
var listScrollerItem = (UIMenuListScrollerItem<string>)item;
if (listScrollerItem.SelectedItem == "Flare")
{
scrollerItems.Where(x => x.Text == "Rotate Barrier").FirstOrDefault().Enabled = false;
}
else
{
scrollerItems.Where(x => x.Text == "Rotate Barrier").FirstOrDefault().Enabled = true;
}
menu.Width = BarrierMenu.SetMenuWidth();
}
else if (item.Text == "Rotate Barrier")
{
BarrierMenu.RotateBarrier();
}
else if(item.Text == "Change Texture")
{
var numericScrollerItem = (UIMenuNumericScrollerItem<int>)item;
Rage.Native.NativeFunction.Natives.x971DA0055324D033(BarrierMenu.shadowBarrier, numericScrollerItem.Value);
}
}
void UpdateEditWaypointMenuItems()
{
var currentPath = PathMainMenu.paths[PathMainMenu.editPath.Index];
var editWaypoint = (UIMenuNumericScrollerItem<int>)menu.MenuItems.Where(x => x.Text == "Edit Waypoint").FirstOrDefault();
var collectorWaypoint = (UIMenuCheckboxItem)menu.MenuItems.Where(x => x.Text == "Collector").FirstOrDefault();
var changeCollectorRadius = (UIMenuNumericScrollerItem<int>)menu.MenuItems.Where(x => x.Text == "Collection Radius").FirstOrDefault();
var changeSpeedZoneRadius = (UIMenuNumericScrollerItem<int>)menu.MenuItems.Where(x => x.Text == "Speed Zone Radius").FirstOrDefault();
var stopWaypointType = (UIMenuCheckboxItem)menu.MenuItems.Where(x => x.Text == "Is this a Stop waypoint?").FirstOrDefault();
var directWaypointBehavior = (UIMenuCheckboxItem)menu.MenuItems.Where(x => x.Text == "Drive directly to waypoint?").FirstOrDefault();
var changeWaypointSpeed = (UIMenuNumericScrollerItem<int>)menu.MenuItems.Where(x => x.Text == "Waypoint Speed").FirstOrDefault();
var updateWaypointPosition = (UIMenuCheckboxItem)menu.MenuItems.Where(x => x.Text == "Update Waypoint Position").FirstOrDefault();
var currentWaypoint = currentPath.Waypoints[editWaypoint.Value - 1];
changeWaypointSpeed.Value = (int)MathHelper.ConvertMetersPerSecondToMilesPerHour(currentWaypoint.Speed);
stopWaypointType.Checked = currentWaypoint.IsStopWaypoint;
directWaypointBehavior.Checked = currentWaypoint.DrivingFlagType == DrivingFlagType.Direct ? true : false;
collectorWaypoint.Checked = currentWaypoint.IsCollector;
changeCollectorRadius.Enabled = collectorWaypoint.Checked ? true : false;
changeCollectorRadius.Value = (int)currentWaypoint.CollectorRadius;
changeSpeedZoneRadius.Enabled = collectorWaypoint.Checked ? true : false;
changeSpeedZoneRadius.Value = (int)currentWaypoint.SpeedZoneRadius;
updateWaypointPosition.Checked = false;
} }
} }