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Fixed an issue where dismissing a vehicle from the last waypoint of a path was not working
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2 changed files with 24 additions and 19 deletions
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@ -215,6 +215,8 @@ namespace SceneManager
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{
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GameFiber.Yield();
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}
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Rage.Native.NativeFunction.Natives.x260BE8F09E326A20(collectedVehicle.Vehicle, 0f, 1, true);
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collectedVehicle.Driver.Tasks.CruiseWithVehicle(5f);
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}
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}
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}
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