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mirror of https://github.com/thegeneralist01/Scene-Manager-DevRepo synced 2026-01-11 23:50:29 +01:00

Refactored some methods and names

This commit is contained in:
Rich Dunne 2021-01-10 08:37:42 -07:00
parent f219bfd7f4
commit d22fb584a7

View file

@ -2,10 +2,11 @@
using System.Drawing; using System.Drawing;
using System.Linq; using System.Linq;
using SceneManager.Utils; using SceneManager.Utils;
using SceneManager.Menus;
namespace SceneManager.Objects namespace SceneManager.Objects
{ {
internal class Waypoint // Change this to Public for import/export public class Waypoint // Change this and select properties to Public for import/export
{ {
internal Path Path { get; set; } internal Path Path { get; set; }
public int Number { get; set; } public int Number { get; set; }
@ -13,7 +14,7 @@ namespace SceneManager.Objects
public float Speed { get; set; } public float Speed { get; set; }
public DrivingFlagType DrivingFlagType { get; set; } public DrivingFlagType DrivingFlagType { get; set; }
public bool IsStopWaypoint { get; set; } public bool IsStopWaypoint { get; set; }
internal Blip Blip { get; } internal Blip Blip { get; private set; }
public bool IsCollector { get; set; } public bool IsCollector { get; set; }
public float CollectorRadius { get; set; } public float CollectorRadius { get; set; }
internal Blip CollectorRadiusBlip { get; set; } internal Blip CollectorRadiusBlip { get; set; }
@ -23,26 +24,26 @@ namespace SceneManager.Objects
private Waypoint() { } private Waypoint() { }
internal Waypoint(Path path, int waypointNum, Vector3 waypointPos, float speed, DrivingFlagType drivingFlag, bool stopWaypoint, Blip waypointBlip, bool collector = false, float collectorRadius = 1, float speedZoneRadius = 5) internal Waypoint(Path path, int waypointNumber, Vector3 waypointPosition, float speed, DrivingFlagType drivingFlag, bool stopWaypoint, bool collector = false, float collectorRadius = 1, float speedZoneRadius = 5)
{ {
Path = path; Path = path;
Number = waypointNum; Number = waypointNumber;
Position = waypointPos; Position = waypointPosition;
Speed = speed; Speed = speed;
DrivingFlagType = drivingFlag; DrivingFlagType = drivingFlag;
IsStopWaypoint = stopWaypoint; IsStopWaypoint = stopWaypoint;
Blip = waypointBlip;
IsCollector = collector; IsCollector = collector;
CollectorRadius = collectorRadius; CollectorRadius = collectorRadius;
SpeedZoneRadius = speedZoneRadius; SpeedZoneRadius = speedZoneRadius;
CreateBlip();
if (collector) if (collector)
{ {
AddSpeedZone(); AddSpeedZone();
CollectorRadiusBlip = new Blip(waypointBlip.Position, collectorRadius) CollectorRadiusBlip = new Blip(Blip.Position, collectorRadius)
{ {
Color = waypointBlip.Color, Color = Blip.Color,
}; };
if (SettingsMenu.mapBlips.Checked) if (SettingsMenu.MapBlips.Checked)
{ {
CollectorRadiusBlip.Alpha = 0.5f; CollectorRadiusBlip.Alpha = 0.5f;
} }
@ -51,6 +52,7 @@ namespace SceneManager.Objects
CollectorRadiusBlip.Alpha = 0f; CollectorRadiusBlip.Alpha = 0f;
} }
} }
DrawWaypointMarker(); DrawWaypointMarker();
} }
@ -76,7 +78,7 @@ namespace SceneManager.Objects
foreach(CollectedVehicle cv in Path.CollectedVehicles.Where(cv => cv.Vehicle && cv.Path == Path && cv.CurrentWaypoint == this && cv.StoppedAtWaypoint)) foreach(CollectedVehicle cv in Path.CollectedVehicles.Where(cv => cv.Vehicle && cv.Path == Path && cv.CurrentWaypoint == this && cv.StoppedAtWaypoint))
{ {
// Logger.Log($"Setting StoppedAtWaypoint to false for {cv.Vehicle.Model.Name}"); // Logger.Log($"Setting StoppedAtWaypoint to false for {cv.Vehicle.Model.Name}");
cv.Dismiss(DismissOption.FromWaypoint); cv.Dismiss(Dismiss.FromWaypoint);
} }
} }
else if(stopWaypoint && !IsStopWaypoint) else if(stopWaypoint && !IsStopWaypoint)
@ -155,19 +157,6 @@ namespace SceneManager.Objects
} }
} }
internal void Remove()
{
if (Blip)
{
Blip.Delete();
}
if (CollectorRadiusBlip)
{
CollectorRadiusBlip.Delete();
}
RemoveSpeedZone();
}
internal void AddSpeedZone() internal void AddSpeedZone()
{ {
SpeedZone = World.AddSpeedZone(Position, SpeedZoneRadius, Speed); SpeedZone = World.AddSpeedZone(Position, SpeedZoneRadius, Speed);
@ -185,23 +174,23 @@ namespace SceneManager.Objects
{ {
while (true) while (true)
{ {
if(SettingsMenu.threeDWaypoints.Checked && EnableWaypointMarker && Path.Waypoints.Contains(this)) if(SettingsMenu.ThreeDWaypoints.Checked && EnableWaypointMarker && Path.Waypoints.Contains(this))
{ {
if (EditWaypointMenu.editWaypointMenu.Visible && PathMainMenu.editPath.Value == Path.Number && EditWaypointMenu.editWaypoint.Value == Number) if (EditWaypointMenu.Menu.Visible && PathMainMenu.EditPath.Value == Path.Number && EditWaypointMenu.EditWaypoint.Value == Number)
{ {
if (EditWaypointMenu.collectorWaypoint.Checked) if (EditWaypointMenu.CollectorWaypoint.Checked)
{ {
if (EditWaypointMenu.updateWaypointPosition.Checked) if (EditWaypointMenu.UpdateWaypointPosition.Checked)
{ {
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.changeCollectorRadius.Value * 2, (float)EditWaypointMenu.changeCollectorRadius.Value * 2, 1f, 80, 130, 255, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.ChangeCollectorRadius.Value * 2, (float)EditWaypointMenu.ChangeCollectorRadius.Value * 2, 1f, 80, 130, 255, 100, false, false, 2, false, 0, 0, false);
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.changeSpeedZoneRadius.Value * 2, (float)EditWaypointMenu.changeSpeedZoneRadius.Value * 2, 1f, 255, 185, 80, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.ChangeSpeedZoneRadius.Value * 2, (float)EditWaypointMenu.ChangeSpeedZoneRadius.Value * 2, 1f, 255, 185, 80, 100, false, false, 2, false, 0, 0, false);
} }
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, Position, 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.changeCollectorRadius.Value * 2, (float)EditWaypointMenu.changeCollectorRadius.Value * 2, 2f, 80, 130, 255, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, Position, 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.ChangeCollectorRadius.Value * 2, (float)EditWaypointMenu.ChangeCollectorRadius.Value * 2, 2f, 80, 130, 255, 100, false, false, 2, false, 0, 0, false);
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, Position, 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.changeSpeedZoneRadius.Value * 2, (float)EditWaypointMenu.changeSpeedZoneRadius.Value * 2, 2f, 255, 185, 80, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, Position, 0, 0, 0, 0, 0, 0, (float)EditWaypointMenu.ChangeSpeedZoneRadius.Value * 2, (float)EditWaypointMenu.ChangeSpeedZoneRadius.Value * 2, 2f, 255, 185, 80, 100, false, false, 2, false, 0, 0, false);
} }
else if (EditWaypointMenu.stopWaypointType.Checked) else if (EditWaypointMenu.StopWaypointType.Checked)
{ {
if (EditWaypointMenu.updateWaypointPosition.Checked) if (EditWaypointMenu.UpdateWaypointPosition.Checked)
{ {
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 100, false, false, 2, false, 0, 0, false);
} }
@ -209,17 +198,17 @@ namespace SceneManager.Objects
} }
else else
{ {
if (EditWaypointMenu.updateWaypointPosition.Checked) if (EditWaypointMenu.UpdateWaypointPosition.Checked)
{ {
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, GetMousePositionInWorld(), 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 100, false, false, 2, false, 0, 0, false);
} }
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, Position, 0, 0, 0, 0, 0, 0, 1f, 1f, 2f, 65, 255, 65, 100, false, false, 2, false, 0, 0, false); Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, Position, 0, 0, 0, 0, 0, 0, 1f, 1f, 2f, 65, 255, 65, 100, false, false, 2, false, 0, 0, false);
} }
} }
else if ((Path.State == State.Finished && MenuManager.menuPool.IsAnyMenuOpen()) || (Path.State == State.Creating && PathCreationMenu.pathCreationMenu.Visible)) else if ((Path.State == State.Finished && MenuManager.MenuPool.IsAnyMenuOpen()) || (Path.State == State.Creating && PathCreationMenu.Menu.Visible))
{ {
float markerHeight = 1f; float markerHeight = 1f;
if ((PathMainMenu.directDriver.Selected && PathMainMenu.directDriver.Value == Path.Number) || PathMainMenu.editPath.Selected && PathMainMenu.editPath.Value == Path.Number && (PathMainMenu.pathMainMenu.Visible || EditPathMenu.editPathMenu.Visible)) if ((PathMainMenu.DirectDriver.Selected && PathMainMenu.DirectDriver.Value == Path.Number) || PathMainMenu.EditPath.Selected && PathMainMenu.EditPath.Value == Path.Number && (PathMainMenu.Menu.Visible || EditPathMenu.Menu.Visible))
{ {
markerHeight = 2f; markerHeight = 2f;
} }
@ -283,6 +272,85 @@ namespace SceneManager.Objects
} }
} }
internal void Delete()
{
if (Blip)
{
Blip.Delete();
}
if (CollectorRadiusBlip)
{
CollectorRadiusBlip.Delete();
}
RemoveSpeedZone();
}
internal void LoadFromImport(Path path)
{
Path = path;
CreateBlip();
Game.LogTrivial($"===== WAYPOINT DATA =====");
Game.LogTrivial($"Path: {Path.Name}");
Game.LogTrivial($"Number: {Number}");
Game.LogTrivial($"Position: {Position}");
Game.LogTrivial($"Speed: {Speed}");
Game.LogTrivial($"DrivingFlag: {DrivingFlagType}");
Game.LogTrivial($"Stop Waypoint: {IsStopWaypoint}");
Game.LogTrivial($"Blip: {Blip}");
Game.LogTrivial($"Collector: {IsCollector}");
Game.LogTrivial($"Collector Radius: {CollectorRadius}");
Game.LogTrivial($"SpeedZone Radius: {SpeedZoneRadius}");
if (IsCollector)
{
CollectorRadiusBlip = new Blip(Position, CollectorRadius)
{
Color = Blip.Color,
};
if (SettingsMenu.MapBlips.Checked)
{
CollectorRadiusBlip.Alpha = 0.5f;
}
else
{
CollectorRadiusBlip.Alpha = 0f;
}
}
DrawWaypointMarker();
}
private void CreateBlip()
{
var spriteNumericalEnum = Path.Number + 16; // 16 because the numerical value of these sprites are always 16 more than the path index
Blip = new Blip(Position)
{
Scale = 0.5f,
Sprite = (BlipSprite)spriteNumericalEnum
};
if (IsCollector)
{
Blip.Color = Color.Blue;
}
else if (IsStopWaypoint)
{
Blip.Color = Color.Red;
}
else
{
Blip.Color = Color.Green;
}
if (!SettingsMenu.MapBlips.Checked)
{
Blip.Alpha = 0f;
}
if (!Path.IsEnabled)
{
Blip.Alpha = 0.5f;
}
}
private static Vector3 GetMousePositionInWorld() private static Vector3 GetMousePositionInWorld()
{ {
HitResult TracePlayerView(float maxTraceDistance = 100f, TraceFlags flags = TraceFlags.IntersectWorld) => TracePlayerView2(out Vector3 v1, out Vector3 v2, maxTraceDistance, flags); HitResult TracePlayerView(float maxTraceDistance = 100f, TraceFlags flags = TraceFlags.IntersectWorld) => TracePlayerView2(out Vector3 v1, out Vector3 v2, maxTraceDistance, flags);