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Removed class
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1 changed files with 0 additions and 16 deletions
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using Rage;
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namespace SceneManager
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{
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class Logger
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{
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internal static void Log(string message)
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{
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#if DEBUG
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Game.LogTrivialDebug($"{message}");
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#else
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Game.LogTrivial($"{message}");
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#endif
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}
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}
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}
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