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https://github.com/thegeneralist01/Scene-Manager-DevRepo
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Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu.
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1 changed files with 1 additions and 1 deletions
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@ -83,7 +83,7 @@ namespace SceneManager
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{
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while(true)
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{
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if (Settings.Enable3DWaypoints && (State == State.Finished && MenuManager.menuPool.IsAnyMenuOpen()) || (State == State.Creating && PathCreationMenu.pathCreationMenu.Visible))
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if (SettingsMenu.threeDWaypoints.Checked && (State == State.Finished && MenuManager.menuPool.IsAnyMenuOpen()) || (State == State.Creating && PathCreationMenu.pathCreationMenu.Visible))
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{
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for (int i = 0; i < Waypoints.Count; i++)
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{
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