diff --git a/SceneManager/Settings.cs b/SceneManager/Settings.cs index 2e998a2..9d68065 100644 --- a/SceneManager/Settings.cs +++ b/SceneManager/Settings.cs @@ -35,7 +35,7 @@ namespace SceneManager // Barriers internal static Dictionary Barriers { get; private set; } = new Dictionary(); - internal static List ImportedPaths { get; private set; } = new List(); + internal static List ImportedPaths { get; private set; } = new List(); internal static void LoadSettings() { @@ -99,7 +99,7 @@ namespace SceneManager foreach (string file in savedPaths) { Game.LogTrivial($"File: {Path.GetFileName(file)}"); - var importedPath = PathXMLManager.LoadItemFromXML(SAVED_PATHS_DIRECTORY + Path.GetFileName(file)); + var importedPath = Serializer.LoadItemFromXML(SAVED_PATHS_DIRECTORY + Path.GetFileName(file)); importedPath.Name = Path.GetFileNameWithoutExtension(file); ImportedPaths.Add(importedPath); }