diff --git a/SceneManager/Object Classes/Barrier.cs b/SceneManager/Object Classes/Barrier.cs index ce935d5..3f8f9a3 100644 --- a/SceneManager/Object Classes/Barrier.cs +++ b/SceneManager/Object Classes/Barrier.cs @@ -5,19 +5,15 @@ namespace SceneManager { class Barrier { - private Rage.Object _barrier { get; set; } - private Vector3 _barrierPosition { get; set; } - private float _barrierRotation { get; set; } - - public Rage.Object Object { get { return _barrier; } set { _barrier = value; } } - public Vector3 Position { get { return _barrierPosition; } set { _barrierPosition = value; } } - public float Rotation { get { return _barrierRotation; } set { _barrierRotation = value; } } + public Rage.Object Object { get; set; } + public Vector3 Position { get; set; } + public float Rotation { get; set; } public Barrier(Rage.Object barrier, Vector3 barrierPosition, float barrierRotation) { - _barrier = barrier; - _barrierPosition = barrierPosition; - _barrierRotation = barrierRotation; + Object = barrier; + Position = barrierPosition; + Rotation = barrierRotation; } } }