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Refactored user keypress logic, updated some method names to be more clear

This commit is contained in:
Rich Dunne 2021-05-07 04:09:21 -06:00
parent 7d1aa35f19
commit eb77107edf

View file

@ -3,6 +3,7 @@ using Rage;
using Rage.Native;
using RAGENativeUI;
using RAGENativeUI.Elements;
using SceneManager.Managers;
using SceneManager.Menus;
using System.Collections.Generic;
using System.Linq;
@ -13,54 +14,60 @@ namespace SceneManager.Utils
// The only reason this class should change is to modify how user input is handled
class UserInput
{
private static bool _menuKeysPressed
{
get => (Settings.ModifierKey == Keys.None && Game.IsKeyDown(Settings.ToggleKey)) ||
(Game.IsKeyDownRightNow(Settings.ModifierKey) && Game.IsKeyDown(Settings.ToggleKey));
}
private static bool _menuControllerButtonsPressed
{
get => (Settings.ModifierButton == ControllerButtons.None && Game.IsControllerButtonDown(Settings.ToggleButton)) ||
(Game.IsControllerButtonDownRightNow(Settings.ModifierButton) && Game.IsControllerButtonDown(Settings.ToggleButton));
}
internal static Vector3 PlayerMousePosition { get => GetMousePositionInWorld(); }
internal static Vector3 PlayerMousePositionForBarrier { get => GetMousePositionInWorld(Settings.BarrierPlacementDistance); }
internal static void HandleKeyPress()
{
while (true)
{
bool isTextEntryOpen = (Rage.Native.NativeFunction.Natives.UPDATE_ONSCREEN_KEYBOARD<int>() == 0);
GameFiber.Yield();
bool isTextEntryOpen = (NativeFunction.Natives.UPDATE_ONSCREEN_KEYBOARD<int>() == 0);
if (!isTextEntryOpen && MenuKeysPressed())
{
if (MenuManager.MenuPool.Any(x => x.Visible))
{
foreach (UIMenu menu in MenuManager.MenuPool.Where(x => x.Visible))
{
menu.Visible = !menu.Visible;
}
MenuManager.MenuPool.CloseAllMenus();
continue;
}
Menus.MainMenu.DisplayMenu();
GameFiber.StartNew(() => MenuManager.Update(), "Menu Processing Fiber");
GameFiber.StartNew(() => MenuManager.ProcessMenus(), "Menu Processing Fiber");
}
#if DEBUG
if (MenuManager.MenuPool.IsAnyMenuOpen())
{
Game.DisplaySubtitle($"You are using a test build of Scene Manager. Please report any bugs/crashes in the Discord server.");
Game.DisplaySubtitle($"You are using a test build of ~y~Scene Manager~w~. Please report any ~r~bugs/crashes ~w~in the ~p~Discord ~w~server.");
}
#endif
GameFiber.Yield();
}
}
private static bool MenuKeysPressed()
{
if (MenuKeysPressed())
{
return true;
}
return false;
bool MenuKeysPressed()
{
if (MenuManager.AreMenusClosed() &&
((Settings.ModifierKey == Keys.None && Game.IsKeyDown(Settings.ToggleKey)) ||
(Game.IsKeyDownRightNow(Settings.ModifierKey) && Game.IsKeyDown(Settings.ToggleKey)) ||
(Settings.ModifierButton == ControllerButtons.None && Game.IsControllerButtonDown(Settings.ToggleButton)) ||
(Game.IsControllerButtonDownRightNow(Settings.ModifierButton) && Game.IsControllerButtonDown(Settings.ToggleButton))))
if (_menuKeysPressed || _menuControllerButtonsPressed)
{
return true;
}
return false;
}
}
internal static Vector3 GetMousePosition { get { return GetMousePositionInWorld(); } }
internal static Vector3 GetMousePositionForBarrier { get { return GetMousePositionInWorld(Settings.BarrierPlacementDistance); } }
private static Vector3 GetMousePositionInWorld(float maxDistance = 100f)
{
@ -97,13 +104,13 @@ namespace SceneManager.Utils
{
while (menu.Visible)
{
var selectedScroller = menu.MenuItems.Where(x => scrollerItems.Contains(x) && x.Selected && x.Enabled).FirstOrDefault();
var selectedScroller = menu.MenuItems.FirstOrDefault(x => scrollerItems.Contains(x) && x.Selected && x.Enabled);
if (selectedScroller != null)
{
OnWheelScroll(menu, selectedScroller, scrollerItems);
}
if (Game.IsKeyDown(Keys.LButton) && Rage.Native.NativeFunction.Natives.UPDATE_ONSCREEN_KEYBOARD<int>() != 0)
if (Game.IsKeyDown(Keys.LButton) && NativeFunction.Natives.UPDATE_ONSCREEN_KEYBOARD<int>() != 0)
{
Keyboard.KeyDown(Keys.Enter);
GameFiber.Wait(1);
@ -112,7 +119,7 @@ namespace SceneManager.Utils
if (menu.SubtitleText.Contains("Path Creation Menu"))
{
DrawWaypointMarker();
DrawWaypointMarkerAtMousePosition();
}
GameFiber.Yield();
}
@ -135,7 +142,7 @@ namespace SceneManager.Utils
}
if (menu.SubtitleText.Contains("Path Creation Menu"))
{
DrawWaypointMarker();
DrawWaypointMarkerAtMousePosition();
}
GameFiber.Yield();
}
@ -187,25 +194,25 @@ namespace SceneManager.Utils
}
}
private static void DrawWaypointMarker()
private static void DrawWaypointMarkerAtMousePosition()
{
var waypointPosition = GetMousePosition;
var waypointPosition = PlayerMousePosition;
if (SettingsMenu.ThreeDWaypoints.Checked && PathCreationMenu.CollectorWaypoint.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.CollectorRadius.Value * 2, (float)PathCreationMenu.CollectorRadius.Value * 2, 1f, 80, 130, 255, 80, false, false, 2, false, 0, 0, false);
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.SpeedZoneRadius.Value * 2, (float)PathCreationMenu.SpeedZoneRadius.Value * 2, 1f, 255, 185, 80, 80, false, false, 2, false, 0, 0, false);
NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.CollectorRadius.Value * 2, (float)PathCreationMenu.CollectorRadius.Value * 2, 1f, 80, 130, 255, 80, false, false, 2, false, 0, 0, false);
NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, (float)PathCreationMenu.SpeedZoneRadius.Value * 2, (float)PathCreationMenu.SpeedZoneRadius.Value * 2, 1f, 255, 185, 80, 80, false, false, 2, false, 0, 0, false);
}
else if (PathCreationMenu.StopWaypoint.Checked)
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 80, false, false, 2, false, 0, 0, false);
NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 255, 65, 65, 80, false, false, 2, false, 0, 0, false);
}
else
{
Rage.Native.NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 80, false, false, 2, false, 0, 0, false);
NativeFunction.Natives.DRAW_MARKER(1, waypointPosition, 0, 0, 0, 0, 0, 0, 1f, 1f, 1f, 65, 255, 65, 80, false, false, 2, false, 0, 0, false);
}
}
internal static string GetFileName(string windowTitle, string defaultText, int maxLength)
internal static string PromptPlayerForFileName(string windowTitle, string defaultText, int maxLength)
{
NativeFunction.Natives.DISABLE_ALL_CONTROL_ACTIONS(2);