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https://github.com/thegeneralist01/Scene-Manager-DevRepo
synced 2026-01-11 15:40:29 +01:00
Extracted debug graphics code to it's own class
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1 changed files with 1 additions and 42 deletions
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@ -2,7 +2,6 @@
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using RAGENativeUI;
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using RAGENativeUI.Elements;
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using System.Drawing;
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using System.Linq;
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namespace SceneManager
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{
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@ -37,53 +36,13 @@ namespace SceneManager
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{
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GameFiber.StartNew(() =>
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{
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while (debugGraphics.Checked && path != null && path.Waypoint.Count > 0)
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{
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for (int i = 0; i < path.Waypoint.Count; i++)
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{
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DrawSpheresAtWaypoints(path, i);
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if (i != path.Waypoint.Count - 1)
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{
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DrawLinesBetweenWaypoints(path, i);
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}
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}
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GameFiber.Yield();
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}
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DebugGraphics.LoopToDrawDebugGraphics(debugGraphics, path);
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});
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}
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}
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}
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}
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private static void DrawLinesBetweenWaypoints(Path path, int i)
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{
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if (path.Waypoint[i+1].DrivingFlag == VehicleDrivingFlags.StopAtDestination)
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{
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Debug.DrawLine(path.Waypoint[i].WaypointPos, path.Waypoint[i + 1].WaypointPos, Color.Orange);
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}
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else
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{
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Debug.DrawLine(path.Waypoint[i].WaypointPos, path.Waypoint[i + 1].WaypointPos, Color.Green);
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}
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}
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private static void DrawSpheresAtWaypoints(Path path, int i)
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{
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if (path.Waypoint[i].Collector)
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{
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Debug.DrawSphere(path.Waypoint[i].WaypointPos, path.Waypoint[i].CollectorRadius, Color.FromArgb(80, Color.Blue));
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}
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else if (path.Waypoint[i].DrivingFlag == VehicleDrivingFlags.StopAtDestination)
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{
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Debug.DrawSphere(path.Waypoint[i].WaypointPos, 1f, Color.FromArgb(80, Color.Red));
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}
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else
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{
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Debug.DrawSphere(path.Waypoint[i].WaypointPos, 1f, Color.FromArgb(80, Color.Green));
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}
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}
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private static void SettingsMenu_OnScrollerChange(UIMenu sender, UIMenuScrollerItem scrollerItem, int oldIndex, int newIndex)
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{
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if (scrollerItem == speedUnits)
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