diff --git a/SceneManager/Object Classes/CollectedVehicle.cs b/SceneManager/Object Classes/CollectedVehicle.cs index cb72bc2..3871598 100644 --- a/SceneManager/Object Classes/CollectedVehicle.cs +++ b/SceneManager/Object Classes/CollectedVehicle.cs @@ -256,7 +256,7 @@ namespace SceneManager { GameFiber.Yield(); } - if (Vehicle && Driver) + if (Driver && Driver.CurrentVehicle) { Game.LogTrivial($"{Vehicle.Model.Name} releasing from stop waypoint."); Rage.Native.NativeFunction.Natives.x260BE8F09E326A20(Vehicle, 0f, 1, true);