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https://github.com/thegeneralist01/Scene-Manager-DevRepo
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Fixed references from path name refactor
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7a5ffe3317
commit
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1 changed files with 6 additions and 3 deletions
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@ -4,8 +4,9 @@ using System.Linq;
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using Rage;
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using RAGENativeUI;
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using RAGENativeUI.Elements;
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using SceneManager.Objects;
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using SceneManager.Managers;
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using SceneManager.Utils;
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using SceneManager.Waypoints;
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namespace SceneManager.Menus
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{
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@ -38,7 +39,7 @@ namespace SceneManager.Menus
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internal static void BuildEditWaypointMenu()
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{
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Menu.MenuItems.Clear();
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var currentPath = PathManager.Paths[PathMainMenu.EditPath.Value-1];
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var currentPath = PathManager.Paths.FirstOrDefault(x => x.Name == PathMainMenu.EditPath.OptionText);
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Menu.AddItem(EditWaypoint = new UIMenuNumericScrollerItem<int>("Edit Waypoint", "", currentPath.Waypoints.First().Number, currentPath.Waypoints.Last().Number, 1));
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EditWaypoint.Index = 0;
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@ -84,6 +85,7 @@ namespace SceneManager.Menus
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AddNewWaypoint.ForeColor = Color.Gold;
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EditPathMenu.Menu.Visible = false;
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Menu.RefreshIndex();
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Menu.Visible = true;
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}
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@ -152,7 +154,8 @@ namespace SceneManager.Menus
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private static void EditWaypoint_OnItemSelected(UIMenu sender, UIMenuItem selectedItem, int index)
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{
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var currentPath = PathManager.Paths[PathMainMenu.EditPath.Index];
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//var currentPath = PathManager.Paths[PathMainMenu.EditPath.Index];
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var currentPath = PathManager.Paths.FirstOrDefault(x => x.Name == PathMainMenu.EditPath.OptionText);
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if (selectedItem == UpdateWaypoint)
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{
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